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2D-Animator (Spine)

Responsibilities:
  • Prepare characters and other game elements for animation (layer cutting, rigging)

  • Create 2D animations for characters, objects, environments, and effects in Spine

  • Export animations for specific engine requirements

  • Collaborate with art and development teams

  • Optimize existing animations

Requirements:
  • 1+ years of experience in a similar role or a portfolio of game animations

  • Proficiency in Spine and Photoshop

  • Understanding of animation principles

  • Portfolio showcasing animation work

  • Experience exporting animations for game engines

  • Willingness to learn new software and pipelines

  • Strong sense of dynamics, form, and composition

  • Knowledge of the Russian language at the B2 level.

Nice to have:
  • Experience with Adobe Animate, Dragon Bones, After Effects

  • Unity experience

  • 3D software skills (Blender)

  • Traditional animation skills

We offer:
  • Remote work or office-based in Novi Sad

  • Transparent processes.

  • Official employment.

  • Comprehensive health insurance from day one.

  • A professional team dedicated to developing quality games.

Candidates are considered based on the results of the pre-employment assessment.

For more information about the company and our projects, you can visit our social media pages:

  • vk
  • inst
  • fb

WORK WITH US

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